Research

🏆 HandMorph: a Passive Exoskeleton that Miniaturizes Grasp

2020 UIST Best Paper Award -- A Passive Exoskeleton that provides a unique spin on wearables to passively stimulate a child's hand while allowing wearers to interact with the physical world.

20 October 2020

image of 🏆 HandMorph: a Passive Exoskeleton that Miniaturizes Grasp
Placket Hack: Create Instant Placket With Your Style

Developing hacking tools with and for people with physical disabilities to gain more styles in fashion

10 August 2020

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Gaze Fixation Comparisons Between Amputees and Able-bodied Individuals in Approaching Stairs and Level-ground Transitions: A Pilot Study

Where do amputees look at when they approach to stairs? How can we use this information to prepare robotic prothesis for stairs?

23 June 2019

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HoloLens-based Augmented Reality Obstacle Avoidance Training Has Varying Impact on Individuals’ Obstacle Avoidance Strategies

In order to gauge the application of Mixed Reality in building safer and programmable obstacle training courses for rehabilitation, I compared people’s obstacle avoidance strategies in HoloLens-based Mixed Reality and in reality.

12 June 2018

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SolarPack: Building a Competitive Solar Car with Practical Features

Developing fundations for a 4-seater solar vehicle

03 July 2017

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Influence of Experience on Eye Gaze Patterns and Identification of Normative Gait from Biological Motion

What is the information that an individual is using to determine normal walking? How would education and experiences influence where physical therapists look at to diagnose?

24 May 2025

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